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Have you read the "markets are anti-inductive" essay by Eliezer Yudkowski? https://www.lesswrong.com/posts/h24JGbmweNpWZfBkM/markets-are-anti-inductive
How would you translate that in terms of games and categories?
It's like there is always a meta-game such that any winning game that can be known (including by observing others who play it) thereby becomes a losing game as the knowledge is actively used.
@Jules Hedges
(Copied from #general topic "economics stream")
This paper by Tatsuya Nomura seems relevant to model recursive dynamical systems. It's based on the paper Self-Reference and Fixed Points, which in turn is based on Lawvere's fix-point theorem.
I don't think it's necessary for markets to be Keynesian beauty contests in order to be unpredictable. Eliezer is just talking about the Efficient-market hypothesis.
How would you represent the fact that in some application that involves transfers of assets between participants, at every moment, the balance of each asset for each participant is non-negative, and that the sum total of every asset is constant, modulo explicit deposit/withdrawal/creation/destruction operations?
That would be some kind of accounting structure that enriches the session types of the application.
Fun fact: If you replace with in basic game theory you get a beauty contest, where the goal of maximisation is replaced with the goal of coordination http://www.cs.ox.ac.uk/people/julian.hedges/papers/games.pdf