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I'm just getting started understanding toposes, but I was wondering: If we can define toposes that model sets over spaces and/or time (or possibly some other notion of variation), is it possible to pick out a specific place and/or moment of variation, much like how in the category of pointed sets, we specify a basepoint for each set?
From my understanding, points of a topos are the geometric morphisms out of Set, so it doesn't seem too farfetched to come up with a category of pointed toposes. Are there any interesting properties or pitfalls of such I should be aware of?
What is your definition of a pointed topos? If you mean a topos which is also a pointed category, this is not possible: a topos is cartesian closed, a pointed category has a zero object. These two classes of categories intersect trivially, because if has a zero object then , and thus is the terminal category.
Note that something similar happens also if you want to give each presheaf a distinguished point; the resulting category has a zero object, so it can't be a (nontrivial) topos.
Taking a more positive approach, there are a few things which you could mean that will produce meaningful nontrivial categories.
Taking what you said at face value, there is a 2-category of "Grothendieck toposes equipped with a point (geometric morphism from Set)", , which includes the examples you mentioned. For example, for each real number there is a pointed topos obtained by equipping the topos of sheaves on with the corresponding point.
This 2-category of pointed toposes is not well-studied, but has some nice properties. Most notably for me is the fact that toposes of monoid and group actions (discrete or topological!) come with a distinguished point and are coreflective in this 2-category: for any pointed topos you can obtain a monoid or group by taking the endo/automorphisms of the distinguished point, and the canonical point of the corresponding topos of actions will factor that distinguished point.
Alternatively, closer to what @fosco was saying: Given a topos you can consider the category of pointed objects of the topos, which form the coslice category ; there is a geometric (indeed, essentially algebraic) theory of pointed objects, with classifying topos , where is the category of finite pointed sets, so .
The 2-category of pointed toposes appears in some places. For instance, there are notions of "localization" of a topos at a point, discussed somewhere in part C of the Elephant.
Good point! That will be in C3.6, where local and totally connected geometric morphisms are discussed.
I don't own any of the books of The Elephant, but yes, I wish to consider Grothendieck toposes equipped with a point.
Keith Peterson said:
I don't own any of the books of The Elephant, but yes, I wish to consider Grothendieck toposes equipped with a point.
good! Yes, I didn't mention that "an object in " was a more promising interpretation of your request. Sorry if it meant too destructive a comment!
fosco said:
Keith Peterson said:
I don't own any of the books of The Elephant, but yes, I wish to consider Grothendieck toposes equipped with a point.
good! Yes, I didn't mention that "an object in " was a more promising interpretation of your request. Sorry if it meant too destructive a comment!
It's fine. Miscommunication is bound to happen since I'm learning the language of toposes.
Is there anything you want to know in particular about this 2-category?
Actually, are there any difficulties in defining objects in this 2-category? I've never localized in any topos, let alone at a point.
I thought an object of this 2-category was a topos equipped with a "point", meaning a geometric morphism .
Have I lost track of the plot?
You don't need to localize to get an object of this category. Sheaves on any pointed topological space is a pointed topos, for instance. Localization is an extra thing that you can do to a pointed topos.
Mike Shulman said:
You don't need to localize to get an object of this category. Sheaves on any pointed topological space is a pointed topos, for instance. Localization is an extra thing that you can do to a pointed topos.
Thanks for the clarification. To get further clarity, in such a pointed topos, we can localize at the chosen basepoint, yes?
John Baez said:
I thought an object of this 2-category was a topos equipped with a "point", meaning a geometric morphism .
The nlab gives points in toposes in the opposite direction.
My limited understanding is that is terminal in the 2-category of Grothendieck toposes, so a (generalized) point would be a morphism out of this terminal object.
John Baez said:
I thought an object of this 2-category was a topos equipped with a "point", meaning a geometric morphism .
Geometric morphisms are 'flipped' the same way maps of locales are reversed homomorphisms of frames. I've seen maps in the other direction (i.e. lex left adjoints) called 'algebraic morphisms' I guess in analogy to the frame-locale duality.
Just for completeness sake: a geometric morphism is a functor (direct image) with a lex left adjoint (inverse image). The directionality can definitely be confusing at times.
@Keith Peterson yes, a point of a topos is a geometric morphism , which is the same as asking for just a left adjoint functor that preserves finite limits, which for a Grothendieck topos is the same as just asking fo a finite limit preserving cocontinuous functor (the adjoint functor theorem then tells us this has a right adjoint).
This confusion is a good reason to switch notation when we pass to the opposite category. In the case of locales, we say that a locale "is" a frame , and a continuous map of locales is a frame homomorphism . Similarly, some people say that a topos "is" a "Giraud frame" or "logos" (meaning the category of sheaves on some small site), and a geometric morphism is a logos morphism (meaning a left exact left adjoint).
Then the terminal topos is defined by , and so it is unambiguous to talk about a geometric morphism which corresponds to a logos map .
But regardless of whether we call the terminal topos or , it's pretty standard that when we use the word "geometric morphism" we mean the "geometric direction". So even if we use the same notation for toposes and their underlying logoses, there is a unique geometric morphism , while a point of a topos is a geometric morphism .
I changed the topic title to better reflect the topic at hand.
Also, just as there is a 2-functor,
taking categories to their category of (co)presheaves, does it also hold there is an analogous 2-functor,
taking pointed categories to their category of "pointed" (co)presheaves?
Keith Peterson said:
John Baez said:
I thought an object of this 2-category was a topos equipped with a "point", meaning a geometric morphism .
The nlab gives points in toposes in the opposite direction.
Okay, you're right.
A geometric morphism is a pair of adjoint functors, with the left adjoint also preserving finite limits.
So, it has arrows going both ways. One is primary if you're doing geometry, the other is primary if you're doing algebra.
The "official" direction is the geometric direction, which is the direction of the left adjoint. The category Set is the category of sheaves on a point. So, a "point" of a topos is a geometric morphism where the left adjoint goes like .
I tend to like the algebraic direction: for example, a model of a Lawvere theory is a product-preserving functor , and similarly we can think of a point of a topos as a model of in the category .... but it's the right adjoint part of geometric morphism that's a functor .
So, I tend to slip up and use the opposite of the "official" direction when thinking about geometric morphisms.
Anyway, my point (pardon the pun) was that there's no subtlety in defining the objects of the category of pointed toposes: you already know what a pointed topos is.
@Keith Peterson Yes. In general, any (2-)functor induces a functor on coslice categories .
John Baez said:
The "official" direction is the geometric direction, which is the direction of the left adjoint. The category Set is the category of sheaves on a point. So, a "point" of a topos is a geometric morphism where the left adjoint goes like .
The geometric direction is that of the right adjoint...
And the rest of what you said needs the left and right swapped :-/
Yeah @John Baez sounds like you've got the directions mixed up!
Okay, I can never get left and right straight in this game. I give up. I should get back to working on something where the difference between left and right doesn't matter.