You're reading the public-facing archive of the Category Theory Zulip server.
To join the server you need an invite. Anybody can get an invite by contacting Matteo Capucci at name dot surname at gmail dot com.
For all things related to this archive refer to the same person.
I need the naturality square diagram for the following problem; I cannot carry it out myself. For a real inner product space there is a natural map from to . Namely, vector goes to linear functional defined by . In case is finite-dimensional, this is an isomorphism from to . Make it a (contravariant) functor as usual: if is a linear transformation, then satisfies
That is, with functionals as above, is
. Now, I want to show that is a natural functor. The square should have vertices . Though I know the vertices, I cannot draw it myself.
What is a "natural functor"?
You are probably running into problems because you are comparing a covariant functor (id) with a contravariant functor (*). That makes the diagrams look a little different, but if you follow your nose you will get a commuting square with one arrow on one side and three on the other. See Martin Brandenburg's answer here.
Don't forget, the isomorphism is only natural for linear functions that preserve the inner product.
I really got stuck: Here, I should have used some functors and but I do not know which ones... I just cannot transfer the abstract notion of a natural transformation into my current setting. Perhaps is a natural transformation ??
Did you read the linked answer? It's not a natural transformation in the ordinary sense, but it is a special sort of [[dinatural transformation]].
Yes, I've read it. But I just got an answer that it is not a naturality square at all,quoted here: No, it certainly doesn't commute. If is with the Euclidean norm, then we can think of as matrices, and the correspondence lets us think of as matrices. The horizontal arrows map each vector to its transpose. If is represented by a matrix acting on the left, then is the transpose matrix acting on the right. For example, if , twice the identity, then in the diagram the arrow across the top is the transpose, while the composition around the other three sides is times the transpose.
Right, it only commutes when T is orthogonal, i.e. the correct sort of "morphism of inner-product spaces".
We have to restrict to orthogonal maps to get a "natural" isomorphism between functors of different variance anyway. So in this case we can see it as a natural isomorphism in the usual sense, where the left hand side is the contravariant inversion endofunctor on the groupoid of real inner product spaces with orthogonal maps. @Jan Pax: This is quite restricted and pretty tautological, but maybe it's more to your taste?
This holds rather generally: if we have such a "natural" isomorphism between functors of different variance this forces them to land in the groupoid core of their codomain, so such a transformation is equivalently given by a usual natural isomorphism between one functor and the other composed with inversion. So in this case this concept does not yield anything new.
Thank you for your reply, Tobias. What is a grupoid of real inner product spaces and a grupoid center in your intended sense ?
I just mean the restriction of the category of inner product spaces and linear maps to orthogonal maps. They're invertible, so this is a groupoid.
In general "the category of X's" means the category with X's as objects and some supposedly obvious sort of morphisms between them. If someone says this and you don't know what the obvious morphisms are, you ask. Then, "the groupoid of X's" means the category with X's and invertible morphisms between them. Often this is much easier to guess than the category of X's - we've discussed this here not long ago.
For example, it's obvious (to anyone who knows this game) that an invertible morphisms between real inner product spaces is a linear bijection that preserves the inner product.
Anyone who is not used to this game should try to figure out what categories these are:
These are phrases that people around here will often say.
John Baez said:
In general "the category of X's" means the category with X's as objects and some supposedly obvious sort of morphisms between them.... Then, "the groupoid of X's" means the category with X's and invertible morphisms between them.
And this groupoid of Xs is sometimes called the core (not center) of the category of Xs, as Tobias did.
Right. I was wondering what that "center" business was. People often talk about the center of a monoidal category (or other things), but that's something else.